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Abstract: This study aims to design and implement an “Ancient Loom Virtual Weaving Interactive Experience System” using VR (Virtual Reality) technology, enabling users to experience the operation of ancient looms—specifically focusing on the Song Dynasty vertical loom- and to validate the system’s usability. Methods: Six representative ancient looms were selected, and their structures and environments were digitally recreated through 3D modeling, rendering, and animation using specialized 3D software. Taking the Song Dynasty vertical loom as a case study, the “Ancient Loom Virtual Weaving Interactive Experience System” was designed for future museums. Results: The system was developed using the Unity 3D engine, followed by usability testing, which demonstrated its ability to provide users with weaving experience. Conclusion: Using the Song Dynasty vertical loom as a case study, this research preliminarily develops a system that allows future museum visitors to operate ancient looms in a virtual environment through VR devices, providing an immersive weaving experience. The study also validates the effectiveness of gesture recognition as a method for virtual interaction, offering valuable insights for enhancing the display and user experience of ancient looms in future museum settings.


Keywords: Ancient loom; Virtual interaction; Future museum; Digital preservation
Open Access
Research Article

 


Exploration of Virtual Interactive Design of Ancient Looms for Future Museums



JDSSI 2025, 3(2), 19-30; https://doi.org/10.59528/ms.jdssi2025.0505a34 - May 5, 2025

by

Feng Zhou       *

Sifan Tang ,  Xiaolu Cao ,  Lili Yin ,  Ruqian Jiang 

Keywords: Design orientation; New product development; Decision management; Design strategy; Meta-analysis
Open Access
Research Article

 


Exploring The Strategic Factors and Moderating Variables of New Product Development: A Meta-analysis



JDSSI 2025, 3(2), 31-44; https://doi.org/10.59528/ms.jdssi2025.0528a35 - May 28, 2025


Abstract: Design orientation has emerged as a critical strategic factor for companies seeking to achieve a competitive advantage and plays a pivotal role in the process of new product development (NPD). However, the understanding of the interaction between product design and other strategic capabilities and how design orientation strategically affects new product development is still limited, and the existing literature and empirical results are fragmented and controversial. To gain a comprehensive understanding of the strategic factors affecting new product development and the contribution of design to strategy, this study conducted a systematic review and meta-analysis of the existing literature. The study extracted effect values from 15 international journals for analysis and found that strategy factors significantly influence NPD success. Moreover, in the exploration of moderating variables, it was found that firm size, firm type, innovation type, and design orientation play a significant moderating role in new product development, and design-oriented involvement provides a significant competitive advantage for firms in NPD. The findings provide new theories on NPD decision-making and design orientation, as well as practical references for managers.


JinChun. Lai       *, 

      1, 

by

Yen Hsu

Abstract: In recent years, the development model that integrates intangible cultural heritage with tourism has been strongly emphasized in national cultural policy, especially in villages and towns with intangible cultural heritage. These areas have enhanced their market attractiveness and competitiveness by developing tourism branding. However, tourism branding projects in China often face issues such as fragmented brand images and inadequate exploration of local culture. The study addresses the brand image of intangible heritage tourism from the perspective of narrative design. Focusing on Lianzhou Township in Guangdong Province, China, it explores the composition and design application strategies of tourism brand imagery by examining a narrative design framework that includes the narrative theme, structure, channels and visual expression of cultural and tourism brands. Through literature and field investigation, the study found that boat-dwelling culture -rooted in historical changes, traditional skills and local customs-serves as an important narrative element in shaping the cultural tourism brand of the town. Based on this finding, the study validates a narrative design strategy for brand development. Unlike conventional branding approaches that focus on visual image, this study aims to propose a new narrative design approach to tourism brand construction in intangible cultural heritage villages, offering meaningful insights for advancing rural revitalization.

Keywords: Intangible cultural heritage; Tourism branding; Narrative gene; Narrative design strategies
Open Access
Research Article

by

Yuxin Shi ,  Cheng Cheong Lei       *    1, 

Research Article
Keywords: Post-growth innovation; Mindful design; Techno-empathy; Speculative fabulation; Discursive design
Open Access

by

Dominika Sobolewska *

Abstract: Success in the 20th century was measured through the prism of unceasing progress. Such dynamics shaped a specific type of population: a hyper-society, which is the result of “multiplying innovation by increased activity, speed of communication, and social interpellations.” Unfortunately, innovation, which defines the hyper-human, seen from the perspective of ecological economics, blindly echoes the idea of economic growth, which leads us to so-called creative destruction. It is a negative force that has separated us from nature, making us fatter, sadder, and more tired. Therefore, there is an urgent need to redefine the concept of successful innovation—a need to revise innovation as a paradigm based on the idea of productivity and profit.

The tool to fulfil this mission can be design, which is today considered the most important factor of economic and cultural exchange. Hacking the growth-oriented image of design, the author associates it with post-growth innovation, strongly related to ethics, the environment, and society. She presents the activities of the Mindful Design Studio (MDS) of the Wroclaw Design Academy, an interdisciplinary platform with an experimental approach that combines design, simple interactive technologies, and socio-ecological awareness. The main catalyst here is techno-empathy, as well as design as a kind of speculative fiction, expressing disapproval of consumer reality, referring to mindfulness, critique, fiction, and prototyping of the future.

The studio believes in the potential of unconventional imaginaries for technological innovation. Rather than reinforcing the traditional nodes between progress and economic growth, prototypes from MDS demonstrate how innovation can be oriented toward supporting collective well-being, environmental responsibility, and more inclusive forms of techno-engagement. Such an approach not only critiques conventional growth-oriented innovation but also envisions creative constructions of integrating technology into society that prioritize care, reflection, and sustainability.

Abstract: The delivery of social healthcare services is transitioning from a focus on curative measures to a more proactive approach prioritizing social health promotion. A Health Promoting Hospital (HPH) would ideally evolve beyond the conventional hospital roles of treating illness and managing chronic conditions, encompassing prevention strategies and actively fostering the overall health and wellbeing of patients and community members both within and outside the hospital setting.

In terms of design application within Chinese Health Promoting Hospitals (HPHs), existing studies indicate that hospital management often regards design as a final stage solution rather than embracing a design research perspective that comprehensively and holistically influences the entire process. One approach for all-mass media and graphic design are primary communication approaches for health promotion: marginalized and vulnerable groups are, however, excluded in this approach.

This research proposes three all-encompassing design-thinking frameworks—designerly ways of knowing, thinking, and doing HPH—which serve to enhance the accessibility and inclusivity of design ontology, epistemology, and methodology within the context of Chinese HPH. These design frameworks aid Chinese HPH practitioners in understanding and applying a systematic and holistic view of design thinking for HPH implementation. The ultimate objective is to transform Chinese HPH stakeholders’ understanding of design from a focus on the concrete to the abstract, and from a partial to a more comprehensive perspective within the health promotion context.

This paper provides a showcase on how a comprehensive framework can be constructed through thorough exploration and integration of theoretical and practical aspects across design and non-design domains. It also identifies the three types of design frameworks, offering researchers a valuable resource for understanding the typology of design framework, guiding the development methods of effective design frameworks tailored to research objectives.


Keywords: Design thinking in health promotion; Design frameworks; Health Promoting Hospital

Wenbo Ai        *

by

Open Access
Review Article