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The Journal of Design Service and Social Innovation (JDSSI) is an international scholarly journal published by MSPL. JDSSI implements a peer-reviewed, open-access policy for original articles and publishes four times a year (quarterly) in both print and online formats. All articles in JDSSI are under the Creative Commons Attribution License (CC BY-NC-ND, version 4.0). Copyright for each article belongs to its author(s) and is published by Michelangelo-scholar Publishing Ltd.
JDSSI covers the fields of design service, social innovation, and design culture and is an academic platform dedicated to the study of design issues and the exploration of social innovation service approaches. JDSSI aims to share innovative design ideas and solutions, explore issues such as sustainable design and consumer services, and promote design for harmonious social development and multicultural exchange, with a particular focus on the dissemination of design theories and ideas between East and West across cultures. MSPL hopes to promote the development of design and culture between East and West and strives to be in the leading position in this field. Researchers from different fields are welcome to submit manuscripts.
Vol 3, 2025
PUBLISHED BY MICHELANGELO SCHOLAR PUBLISHING LIMITED
ADDRESS: ROOM A, 3/F, WING TAT COMMERCIAL BUILDING, 121-125 WING LOK STREET, SHEUNG WAN, HK
TEL: 00852-36197566
FAX: 00852-36197558; WHATSAPP: +60 11-2370 2845
by
Nimmi Elizabeth-Thomas *,
1,Avinash Shende
by
Bingbing Feng ,
Yulin Zhao *
JDSSI is an international scholarly journal that was registered in February 2023 and is dedicated to the publication of high-quality original design research (published quarterly in print and online simultaneously). JDSSI implements a double-blind peer review process and a no-fee open access policy (we do not charge any fees for either authors or readers), with a focus on design innovation issues in multidisciplinary fields for social services.
Thematic research articles, literature reviews, and book reviews are the three types of original articles accepted by the journal. Among the subjects addressed are design service and assessment, social innovation theory and practice, and design as a driving strategy for social and cultural construction. JDSSI aims to share innovative design ideas and solutions, explore issues such as sustainable design and consumer services, and promote design for harmonious social development and multicultural exchange.
Call for Articles
by
Douglas J. C. Banda *
Traditional Design Focus
Aesthetic and stylistic elements
Design Thinking Emergence
Human-centered problem solving
Participatory Design Practices
Collaborative creation processes
Social Thinking Integration
Design for a changing world
From housing insecurity to healthcare access, today's social challenges resist simple solutions. Design thinking offers structured approaches to understanding and addressing these multifaceted issues.
The evolution from traditional design methods to social thinking represents a fundamental reconceptualization of design's role and purpose. By integrating design into broader social contexts, practitioners can better address complex "wicked problems" that resist conventional solutions.
This transformation moves design beyond merely creating attractive products toward becoming a powerful tool for tackling multifaceted social challenges. The new method's participatory nature ensures that stakeholders become active co-creators rather than passive recipients of design interventions. JDSSI showcases interdisciplinary collaborations that leverage diverse expertise to develop comprehensive responses to entrenched social problems.
Abstract: This study aims to design and implement an “Ancient Loom Virtual Weaving Interactive Experience System” using VR (Virtual Reality) technology, enabling users to experience the operation of ancient looms—specifically focusing on the Song Dynasty vertical loom- and to validate the system’s usability. Methods: Six representative ancient looms were selected, and their structures and environments were digitally recreated through 3D modeling, rendering, and animation using specialized 3D software. Taking the Song Dynasty vertical loom as a case study, the “Ancient Loom Virtual Weaving Interactive Experience System” was designed for future museums. Results: The system was developed using the Unity 3D engine, followed by usability testing, which demonstrated its ability to provide users with weaving experience. Conclusion: Using the Song Dynasty vertical loom as a case study, this research preliminarily develops a system that allows future museum visitors to operate ancient looms in a virtual environment through VR devices, providing an immersive weaving experience. The study also validates the effectiveness of gesture recognition as a method for virtual interaction, offering valuable insights for enhancing the display and user experience of ancient looms in future museum settings.
by
Feng Zhou *,
Sifan Tang , Xiaolu Cao , Lili Yin , Ruqian Jiang
Submitting Your Manuscript: jdssi-editor@michelangelo-scholar.com; jdssi.editorialmanager03@gmail.com
See Instructions for Authors for manuscript requirements.
May 7th, 2025